Thursday, 25 December 2014

Christmas

(it is)

...

Happy 2014!

Monday, 8 December 2014

Music in Mario Kart 8

Something that I really enjoyed from playing Mario Kart 8 has got to be the music. Much appreciation is aimed at the levels like Mount Wario, Electrodrome, Cloudtop Cruise and Melody Motorway.

The reason for this is because of the way that the music changes to reflect the style of the level, which is something I very much like seeing in games, but does not occur as often as it really should (all the time!). Take Mount Wario, a three-in-one single length course that starts at the mountain summit, taking you through an ice cave, the side of a dam, a pine forest and ending in a ski slope. Because of these dramatic changes in scenery the level appropriately has 4 versions that phase in and out at the appropriate moment.

The first section following a slippery slope down, utilises a solo main violin theme with a piano accompaniment, brass interjecting at intervals as the race warms up. The second section running through the cave and dam tones up that jazz style that the series has been leaning towards as of late, building up some pretty nice sounding musical momentum. The next change at the forest segment suddenly switches to a very rough violin/fiddle and rock style due to the frantic nature of the forest segment - this bit doesn't seem to actually use the main theme of the track other than the backing to keep in in sync during the phase in/out of the music. Finally we get the rock cover of the track's theme akin to some of the other normal tracks in MK8 as the racers go whizzing down the slope.

Sorry if that paragraph seemed to ramble on a bit, I just think the amount of detail they put into it is a nice touch to an already quite entertaining (and sometimes very stressing) game.

Speaking of detail, the Electrodrome level has to be one of the most amazing tacks I've played in the whole MK series for its flair and atmosphere; see cheering layer and anti-grav synth remix. Other things of note is the beat heavy track in the thundercloud of Cloudtop Cruise, and the awesome Frontrunning version of every track - a feature that I believe started in Mario Kart 7. For those not aware it's an extra (usually) drumbeat track added to the track music while you're ahead of the pack. Also a special nod goes to the Rainbow Road music in Mario Kart 7 which also does a similar thing due to its three section division.

Wednesday, 29 October 2014

Boat on a Lake


A digital painting of a lake. I have no idea what the orbs actually are but they look pretty. Let's say its up to audience interpretation. Also rock spires. And strange coloured clouds.

Monday, 6 October 2014

My Digital Panting Process

We gunna maek dis to be prety picture
Basically this is just pictures of my drawing with minor commentary.

Wednesday, 24 September 2014

A comic about playtesting

Codebreaking
Read on to see my break up of the steps in which I made it.

Friday, 19 September 2014

Interesting Game Idea

PAYDAY: The Heist meets Breach & Clear.

After all, both games a strategic planning element, and require co-operation between a squad of people. And for some extra thematic fun, throw in some XCOM or Deus Ex.

Who wouldn't want a tactical turn-based strategy game where you control a ragtag bunch of cyberpunk criminals pulling off corporate heists using black market sci-fi gadgets and laser guns.

Monday, 15 September 2014

Two. Words.

You had one job.

Wednesday, 3 September 2014

Guitar music-ing



So I got a guitar a short while ago so I decided to jam on it.

Saturday, 30 August 2014

Saturday, 23 August 2014

Another one off the bucket list

Went to an arcade and beat a shooter game, from start to finish. And only spent £4. Very good deal (all things considered).

Tuesday, 22 July 2014

Show me those jazz hands

Maybe next time I'll do smooooooth jazz.

Saturday, 12 July 2014

London Trip

Visited London last Sunday, walked around its carless streets due to some promotion related to Le Tour de France and less cars and such. I drew a relevant picture but I'll post it later.

Tuesday, 1 July 2014

Tuesday, 27 May 2014

Trying out washed out colours


On a side note, Tower of Heaven is a great game with some lovely chiptune music. Go try it.

Thursday, 1 May 2014

Drawing armour and things

This time just some quick 20-30 minute sketches.

Thursday, 24 April 2014

Erfurt at Night

Based on a real photo!

Monday, 31 March 2014

MangEye

Made for a friend, is supposed to help with translation or something. It has pretty panels - hooray for windows forms!
FEATURES:
Not much.
Connects to Denshi Jisho on the browser panel although the browser function is actually pretty bad so you can't use the fancy scripts.
Opens/Creates text files for writing things
Shows a picture of the thing you're writing things for. (You can even pan and zoom! Wow!)

Get it here! You know you don't really want to!
A picture of the program 'working'
How do I even Japan


Thursday, 27 March 2014

Developing Games is hard work

Especially if you've never done it before.

I may make a post when I'm done making this one, about my problems and what I did about it. In the meanwhile, here are some sketches of an ongoing DnD campaign I'm illustrating.

Thursday, 6 March 2014

Icy

That's pretty cool

Wednesday, 22 January 2014

I made a silly little program!

free for use (credits would be appreciated)
Check the coding page!

Friday, 10 January 2014

Cookie Cakes: Recipe

Here's how to make cookie cakes - that is a small treat that does not get particularly harder or softer upon being left out - a true cross over (hooray)!
 
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