Sunday, 31 May 2015

AI Players in Games

I had this interesting conversation about good AI in games which was pretty cool and here's my attempt at reflecting on some of the points raised. It may not be completely 'correct' in the sense of the conversation topics, but I hope it gets some of the point across:

Wednesday, 20 May 2015

More MuseScore2 Stuff

Transcribed and arranged to an extent the delightful Animal Crossing track's four variations (Vivaldi eat your heart out).

Additionally, I've also done so for Sweet Sweet Canyon's rather upbeat track.

Monday, 11 May 2015

Messing with MuseScore2's default sounds

 
 So as it turns out the default MuseScore2 instrumentation is actually pretty decent compared to the previous one, so you can do some quite cool stuff with it. I tried to transcript Wild Woods from Mario Kart 8 and its mesmerising 5/4 time signature, and it actually works pretty well.
 
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